Going Pro

Ok, don’t take the title of this post to literally. I’m still an amateur, but loving what I do. Our friends over at The Full Force Podcast pointed me to the new Ultra PRO collaboration with Hasbro and more particularly the official G.I.Joe and Cobra licensed products they will be releasing later this year. As a collector of all things G.I.Joe and trading cards, I naturally had to take a look at these and present them to you here. So let’s get into it.

First up are the sleeves. They are releasing 3 different versions, 1 Cobra themed and 2 Joe ones. Here’s the information from the Ultra PRO website.

Play at your next gaming session with confidence & style using these official G.I. Joe Deck Protector sleeves. Made with archival-safe, polypropylene, non-PVC film, Ultra PRO’s Deck Protector sleeves keep your valuable gaming and trading cards safe by providing a protective film layer around your card, keeping it from surface scratches and other wear & tear typically caused by game play. These sleeves are sized to fit standard cards with dimensions measuring 2.5″ x 3.5″. Made with Ultra PRO’s proprietary ChromaFusion technology, these sleeves offer improved seal strength, highly detailed artwork while minimizing delamination.

Official G.I. Joe Deck Protector sleeves protects your valuable trading cards.


The first Joe Design features our beloved or hated (choose the blue or red pill) First Sergeant, Duke. The design is inspired by the 2008 figures that was released as part of the DVD Battles. Duke appeared in this set with the JUMP jet pack and the American flag. The look references the intro for G.I. Joe The Movie, where we see Duke in action.

Image result for gijoe shouting duke

The second Joe Design shows Snake-Eyes and Timber. With over 160 characters to choose from, it’s probably only a coincidence that they ended up with Snake-Eyes. Ok, enough with the sarcasm. Snakes is the most popular Joe out there and this art is nice altough Timber does look a bit strange.


And then we have the Cobra design. I have to say that this is my favorite design. Just plain and simple, the Cobra insignia in distressed red on a black backdrop. Simple, elegant and just so freaking awesome! 


Next up are the boxes. These come in 2 designs.

Store and protect your favorite deck with this G.I. Joe PRO-100+ Deck Box, sized to fit 100 standard size (2.5″ x 3.5″) gaming cards double sleeved in Ultra PRO Deck Protector sleeves. Each box features detailed, full color artwork. This box is light, easy-to-carry and made with archival-safe, rigid polypropylene material. The self-locking lid design makes it easy to secure your deck, while thumb notch sections provide easy access to cards. Each box comes with one (1) deck divider with full color artwork.


These are, well, in your face full color designs. For me, it’s a bit too much. Don’t get me wrong, I like the art, but it’s just not for me. I personally store my cards in a Ultra PRO collector’s album (binder) with 9-pocket pages. I guess these boxes are more for people that actively play with their cards and need to transport a deck rather than keeping a collection on hand.

The final piece of the collection is a playmat. Strangely enough, they only have a Cobra design for this one. The mat is a standard size measuring approximately 24″ wide by 13.5″ tall.


This too, is for the players, not so much for the collectors, though I do think I’ll be getting me one of them. The design is – again – fairly simple, looking more like a beer label than an international terrorist organization. 

To conclude, I’d like to point out that all these products will come onto the market later this year. I’ve asked Ultra PRO for some more information (or a press kit), but I haven’t heard back from them in over 2 weeks, so I decided not to wait any longer and just get the post out there with the pictures I could find on their website. Safe to say that this post is in no way sponsored by Ultra PRO. As for prices, on the site I could find that the sleeves will cost $ 9.99 for a pack of 100. The boxes should sell for $ 4.99 and the mat will set you back $23.99. Maybe your local dealer can get you better prices. I don’t believe they will be available here in Belgium, so I’ll be most likely getting them on eBay or from an online store.

All things considered I quite like this set of Trading Card essentials. I find it a bit a odd that they have 2 Joe designs for the sleeves and then only a Cobra Playmat. But that won’t spoil the fun. My money will go to the Cobra sleeves and maybe the Playmat. I’m not a fan of Duke and the Snake-Eyes sleeves don’t do it for me either. The boxes are superfluous if you ask me and the design is to much.

That’s it for now, a bit of a different post, but straight up my alley don’t you agree. See you again soon.


Happy Collecting and YoJoe!

Another strange codename

We have arrived at Impel Trading Card #65 and again the definition of the codename is worrying to say the least. The Urban Dictionary describes it as: when presented with a long list of complicated tasks and one takes the easiest possible route, doing things incorrectly and cutting corners to the extreme. Just the person you’d want to be taking care of your explosives… Ladies and Gentlemen, this is #65, Light Foot.

I have to admit, although Light Foot is one of the first more colorful (I’m being polite here) Joes to be released at the end of the 80’s, I really like the figure. I can’t remember when exactly I got the figure, but I do remember him playing a big part in my backyard stories.

We are first introduced to Light Foot in the Special Missions #13 where he – as a probationary Joe – is part of the team assigned to destroy a secret bunker. He is teamed up with another Joe trainee, Mangler,  and Veteran Joe’s Dusty and Outback. The team gets captured and tortured, and Light Foot spills all there is to spill about the mission. Mangler gives him a hard time about it, but in the end, Light Foot carries out his mission and Mangler gets … well, mangled.

In the regular run of the Marvel comics, Light Foot first appears in issue #82. They reference to his injury in the Special Mission, and he tells that because he got injured and couldn’t finish the training. He makes it again this time and together with Repeater and Budo, he is accepted into the Joe team. They don’t get the rest they deserve after the harsh training, when they have to stop a raid on the Picatinny Arsenal. Cobra is able to airlift the truck, but Light Foot had placed a time-delayed mine on the cabin making the truck and helicopter go WHAM in mid-air.

Unfortunately, Light Foot doesn’t appear in the cartoons.

As far as figures is concerned, only 2 official versions were ever released. The second being a repaint to fit Light Foot in with the Night Force team, he was released carded with Shockwave. As I mentioned above, I really like the figure and it’s a shame only 2 versions (1 mold) were ever made. I think that the FSS of the G.I. Joe club could have benefited from a new and updated version of Lightfoot. Maybe in 2020 with the reboot, we’ll get a whole bunch of new and/or updated toys… One can only hope, right?

Next time around, we’ll have a clerk typist in, so I’d better check my spelling.

Till then, Happy Collecting and YoJoe!


A blast from the past!

Going under again! It doesn´t feel like it´s been just over a year, but let´s go back to January 2017, when we discussed #27 Deep Six. Today we have arrived at #64, and yes, it´s Deep Six again.

Now this is actually the first figure of Deep Six I remember. In fact, it was the second version of Deep Six, a total of 8 figures have been released of Deep Six.

I’m not going to rehash all that I said last year, instead, I’d like to take this opportunity to talk a bit about the re-releasing of figures over the years. I can understand why Hasbro would do this, it brings in a lot of cash and the molds were available. And if it’s done creatively, I guess I can agree with it. Question is, do we really need 16 different versions of Scarlett, 68 (I kid you not) versions of Snake Eyes or 19 versions of Shipwreck? The Joe universe has a ton of great characters we never saw a figure of or just 1 version was released. I really think that even with the available parts, a lot more different figures could have been released.

I mean take a character like Scoop (ok, he only came on board in the DIC cartoons and wasn’t that popular, but he is one of my favorite figures). Only one figure was released back in 1989. This year an updated version was released through the FSS 5.0, but frankly, that’s too rich for my taste. Don’t get me wrong, the figure does look great and I would definitely want to add some of those figures to my collection, but purchasing them is a big cost already ($31.25 per figure). If I add the shipping costs and import duties per shipment, the price for one figure totals at about $60 for me. As much as I like – no love – G.I. Joe, I just can’t pay that kind of money for it. Sorry for yet another rant about this, but seriously, international collectors are really … well, screwed for lack of a better word.

Back to the point I was trying to make. We could have gotten so many figures we didn’t. Professor Apple, Candy (or Bozo), the White Clown, Magda, … I’m sure you all know some great characters that were never made. Some of these have been created by customizers, but those are not available for most fans.

Reading through this post, you may get the impression I’m disappointed with the figures we did get. Rest assured, I’m not. Most of the figures that were released, even the n-th release of Duke, Cobra Commander or Snake Eyes are small pieces of art. If I had the money, I’d start a museum for my Joes. Setting them up in display cases like the shots from the catalogs, how cool would that be. The problem would be, what could we sell in the museum shop? Not a lot of stuff is coming out (let’s hope the movie reboot is a huge success and sales are rocketing), so what’s left? There are a lot of fans of the franchise who create great content. Think of Robert Carson Mataxis’ great 3DJOES or Christopher Hemsworth’s GIJOE365. Both these guys have taken their love for G.I.Joe to the next level and beyond and have created new content for the fans. Thanks to these guys, the community grows and continues to live on. So a very big thank you to them! I hope that in a small way, my blog can also add to the community and inspire more of the fans to speak out and restore G.I. Joe back to its glory. (I don’t have shares in Hasbro in case you were wondering, just a fan that doesn’t want to see his idols slip into the big black hole of nothingness…)

Time to wrap it up for this time around. Next time we’ll take a look at another one of my favorite figures that also got a mere 2 figures released (the second one being a straight repaint, 50 shades darker 🙂 ) Thread carefully and see you again next time.

Happy Collecting and YoJoe!

Hadleyville,PA or the Bayou?

We’re not going to talk about some Japanese car manufacturer taking over an American car factory, but about the Joe’s first real Marine, Ettienne R. LaFitte, better known as Gung-Ho.

Shown here in his dress blues, is actually also how I first got to know the figure. I hadn’t read any of the comics or seen the cartoons when I started collecting (okay, back in the day it was called playing) with Joes. So I had no idea how Gung-Ho looked like in his more regular Joe outfit. I have to say, he scrubs up nice 🙂 With the pornstache, bald head, bare chest, … I can’t help but think of The Village People. Y-M-C-A, it’s fun to — ok, let’s not go there.

In the comics, Gung-Ho is part of the backup team in Alaska when Cobra’s new specialist (Destro) first appears. He is later assigned to the guard detail on Cobra Commander, eventually getting injured at the hands of Storm Shadow, leading to the discovery of Snake-Eyes and Storm Shadow sharing the same tattoo.

Between 1983 and 2015, 21 figures of Gung-Ho (or Gung Ho) have been released. Surprisingly, most of these show him wearing a shirt. The first figure of Gung-Ho I had, was the dress blue version of 1987. In my younger self’s headcanon, he was some sort of Army Brass, a high ranking officer coming down to inspect the Joes. I have a few of the later iterations now and I have to say, he’s not my favorite Joe, but I suppose it’s admirable that he runs around bare-chested a lot, dropping that huge USMC tattoo on his chest in your face.

In the cartoons, Gung-Ho is always there, fighting for freedom over land and air. But mostly, showing off… see below. Or talking to his gun as if its a child.

That’s all for now. Next time, we’ll aim for the moon and end up somewhere in space.

Until then, Happy Collecting and YoJoe!

Might as well…

I get up, and nothing gets me down You got it tough. I’ve seen the toughest around And I know, baby, just how you feel You’ve got to roll with the punches to get to what’s real.

Welcome back! I’ve been recovering from a back injury and haven’t had the time nor longing to write some. But I’m getting better now and so here we are again with a new post.

In the last 2 posts, we tackled the Original Joe team and the 2 Cobra infantry soldiers. This time around we take a look at the 1982 vehicles, displayed on the Impel Trading Cards #54 through #60. As with most of the original figures, I don’t have a lot of these in my collection. Let’s jump right into it, with #54 the J.U.M.P. Jet-pack. The J.U.M.P. Jet-pack, giving your Joes wings since 1982. And probably some very serious burns and loss of legs… I definitely can see the charm of being able to fly to do recon or even attack the enemy. But this just isn’t practical. Not alone the safety issues (these people are professional soldiers, they can handle the heat), but the maximum range is only 10 miles and with a top speed of 210 MPH, this means about 3 minutes of flight time… (I know I’m ignoring acceleration, elevation and well, physics really, but it’s G.I.Joe, they’re above all that). The toy was released in 1982 without a figure – smart marketing if you ask me. That way you should buy multiple Jet-packs for all your Joes 🙂 The next year, Grand-Slam was included in the package. He was depicted with the J.U.M.P. Jet-pack on card #50. The J.U.M.P. Jet-pack was used in the cartoons and the movie. Just wanted to mention this to link to the intro on Youtube again… Gotta love that intro.

Now on to #55, the R.A.M. The box art for the RAM  shows a green shirt driving wearing a helmet with a microphone. One might think it was Breaker, but there’s no beard. The card art here shows some beard but then the helmet doesn’t have a microphone. Clearly, any Joe can handle the RAM. In 2008 the RAM was renamed RAM Cycle and was released with Cpl. Breaker together with a Cobra Flight Pod (that’s the official name, I always thought that Trouble Bubble was actually its name) with a Tele-Viper. I don’t know where exactly, but I remember seeing Lady Jaye driving the RAM. So let me leave the RAM with a little homage to that. Next up is #56, the FLAK. The FLAK is actually one of the 1982 toys I have in my collection. I bought a bunch of comics and figures from a fellow collector and to my surprise, a FLAK was included as a gift. It’s the 2008 version, but this one has the same colors as the 1982 original. It’s a realistic looking cannon, that can be manned by any greenshirt. I see it as a base camp toy. A defense weapon that is fixed on a base, ready to shoot at incoming Rattlers or Fangs. The FLAK was renamed F.L.A.K. Cannon in 2009, cause you know, it’s a cannon. People probably didn’t get that at first. In 2013, the Night F.L.A.K. was as part of the Collector’s Club Convention Exclusives. I have to say, it looks good in black. Moving on to #57, the V.A.M.P. In 1984, the V.A.M.P. Mark II was released, just 2 years after the Mark I. The Trading Card goes on about how good the Mark II is but the image clearly shows the Mark I from 1982. The V.A.M.P. was released with Clutch. This is probably one of the most used vehicle designs over the years, but I only have one in my collection and that’s the 2014 Danger at the docks version. Technically you could argue I have 2, question is, is the Tiger Sting a V.A.M.P. or a Stinger? Because of the whole story around the Tiger Force and it using vehicles they “recovered” from Cobra, I’ll go with a Stinger and so I only have one V.A.M.P. Not much more to say, I like the vehicle. It’s one of the more realistic vehicles in the Joe motor pool. I’m gonna have to get more of them, loose that is. #58 gives us the HAL. Ah, the HAL… Very effective if you use it to drop on a big robot. Other than that, not the best of Joe weapons. The HAL was released with Grand-Slam, being the popular figure he is, he was then released with the JUMP jetpack for its second release. Again, a more realistic looking vehicle, but fairly simple and a lot like the FLAK, more a toy to use at your base, not something you want to drag up a flight of castle stairs to use as a lockpick. Only to leave it there when the whole building blows… I guess cost efficiency was not something the Joes brass were thinking about. Moving on to #59, the MMS. G.I. Joe was way ahead of their time, already talking of MMS in 1982, when cell phones weren’t even invented yet. The Mobile Missile System is useful, and sort of realistic – again, this is a constant for the early vehicles. Somehow it just doesn’t seem as attractive a toy as say a VAMP or RAM. It did come with the leader of the gang, Gen. Hawk, so I guess they used that feature to promote this toy. Don’t think they would have sold a lot without the free figure incentive. I’m facing a bit of a dilemma. I like it when toys are somewhat realistic. On the other hand, I do love some of the wacky vehicles the Joe line produced. Vehicles like the MMS here are realistic looking and could even work in real life (probably), but still I’m not looking to add it to my collection. If you happen to have a Cobra BUGG, I’d instantly buy it (at a reasonable price). Mixed feelings. Hard to put to words too. I don’t dislike them and they’ll probably end up in my collection someday, but just when I happen to come across them, I won’t go searching for them. Maybe it’s because I’ve never seen these in stores here, and didn’t see them until I read the comics when I was a teenager. Out of sight, out of mind… But always looking 🙂

The final vehicle for today is without a doubt the most impressive one of the lot, the M.O.B.A.T.
The M.O.B.A.T. is about as real as you can get to an actual military vehicle. On top of that, the toy actually moved on its own. This tank is a BEAST. With a 130mm anti-armor cannon as the primary weapon,  secondary weapon is the .50 caliber machine gun with 1,500 rounds of ammunition. The MOBAT is powered by two gas turbine engines (the toy by batteries :-)) and can reach 60mph on an open road and 45mph driving cross-country. It can submerge in water for up to an hour due to retractable snorkels and air-tight hatches.

I really like the M.O.B.A.T. Unfortunately, it’s hard to find over here, but I was lucky to score an Action Force Battle Tank, which is basically the same vehicle, but with a different color scheme. Seriously, just look at how cool this thing is, even in a pretty old commercial, still looks better than 90% of the toy commercials they’re airing now.

Well, that’s all for now. Next time, we’ll go where the people aren’t (according to Ariel that is).

Happy Collecting and YoJoe!